Death Blossoms

Death blossoms are very difficult foes, they don't usually make it to the end(if at all) but they have a certain "charm" as compensation. They are hardier than their' size would lead you to suggest, yet still are reasonably quick. The most annoying feature however, is when they approach an area they consider the highest threat. They "open up" dying without granting you resources and firing a large amount of greenish-blue "missiles" which can demolish a position, especially when there is a lack of repair towers. Because this special attack is only used at the area of highest threat, death blossoms can melee towers in their' way(which looks like a bite). Theoretically your' best offence is that which picks them off at long range, outside of the blast area, consists of a maze of cheaper towers with valuable towers at the end to make death blossoms run the gauntlet, and/or heavy use of mortars, lasers and, so it seems, arclights.

Your' respite is that they come in low number and are valuable kills to make.